Cere's Hangar. Hangars are special in that they need to support cinematic of the Mantis landing. This hangar in particular served many purposes. It has two stages one that is pristine and another stage later in the game that is under siege. Building this giant area was very challenging and fun! I took lots of inspiration from Disneyland's Gallaxy's Edge. I was in charge of the entire area from blockout to final. Pailin Bartlett created the main floor where the mantis lands and the hangar doors at the top. Jean Francois Rey did the initial concept, Rogerio Silvia - initial design sheet. Ligthing by Sam "Mr Stylish" Santillo! I received art direction feedback from Nate Stephens and Kevin Quinn.