This is a collection of my material work done specifically for Cere's Base. All materials were done using a combination of Zbrush hand made sculpts and substance Designer. No Photogrametry was used. The purpose of these materials is to later be used in conjuction with the hand sculpted pieces that make up the enviroment. As well as decals and skirts.
Each material was authored at 4096x4096 to support 1024 pixels per meter at 4 meters. The final ingame materials were lowered to 2048x2048, yet they still supported 1024 pixels per meter covering 4 meters.